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The king (♔, ♚) is the most important piece in the game of chess. It may move to any adjoining square; it may also perform, in tandem with the rook , a special move called castling . If a player's king is threatened with capture, it is said to be in check , and the player must remove the threat of capture immediately.
The size of the squares of the chessboard should be approximately 1.25 to 1.3 times the diameter of the base of the king, or 50 to 65 mm. Squares of approximately 57 mm (2 + 1 ⁄ 4 inches) normally are well-suited for pieces with the kings in the preferred size range; four pawns should fit on a square. [92]
King and pawn versus king endgame – fundamental endgame with a king and pawn versus a king. Key square – square that a player needs to occupy (usually by the king in a king and pawn endgame) to achieve some goal. Opposite-colored bishops endgame – Endgames in which each side has one bishop and the bishops are on opposite colors of the board.
The king may participate in castling, which is a move consisting of the king moving two squares toward a same-colored rook on the same rank and the rook moving to the square crossed by the king. Castling may only be performed if the king and rook involved are unmoved, if the king is not in check, if the king would not travel through or into ...
Anti-King chess: Features an anti-king. The anti-king moves in the same way as a king. This piece is in check when not attacked. If a player's anti-king is in check and unable to move to a square attacked by the opponent, the player loses (checkmate). The anti-king cannot capture enemy pieces, but can capture friendly pieces.
In Baroque, the king is the one piece alone that is limited to moving exactly one square at a time; it moves and takes just like the king in chess. All of the remaining pieces on the first rank may move like the queen, in all directions. They have this power as a matter of privilege, as they are all considered to be noble pieces.
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With a king and pawn versus a lone king, it is important to get the attacking king to any key square and the path to a key square is not always direct. For instance, in the diagram, the key squares for the white king are b5, c5, and d5. Black can prevent the white king from reaching a key square directly, for example: 1. Kd2 Ke7 2. Kd3 Kd7 3 ...