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In the science fiction novel Midnight at the Well of Souls, magic exists, but is explained scientifically. Some fictional worlds modify the real-world laws of physics; faster-than-light travel is a common factor in much science fiction. Worldbuilding may combine physics and magic, such as in the Dark Tower series and the Star Wars franchise.
A fantasy world or fictional world is a world created for fictional media, such as literature, film or games. Typical fantasy worlds feature magical abilities. Some worlds may be a parallel world connected to Earth via magical portals or items (like Narnia); an imaginary society hidden within our earth (like the Wizarding World); a fictional Earth set in the remote past (like Middle-earth) or ...
That novel, published in 1954–5, enormously influenced fantasy writing, establishing in particular the form of high or epic fantasy, set in a secondary or fantasy world in an act of mythopoeia. The book was distinctive at the time for its considerable length, its "epic" feel with a cast of heroic characters , its wide geography , and its battles.
High fantasy, or epic fantasy, is a subgenre of fantasy [1] defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot. [2] High fantasy is usually set in an alternative, fictional ("secondary") world , rather than the "real" or "primary" world. [ 2 ]
Setting of multiple video games, including Final Fantasy Tactics, Vagrant Story, Final Fantasy Tactics Advance, and Final Fantasy XII. Final Fantasy Tactics: 1997: A R V Krynn: Margaret Weis, Tracy Hickman, and numerous others: Setting of the Dragonlance games and novels, Dungeons & Dragons RPG. Dragons of Despair: 1984: G N V C F Kulthea ...
Final Fantasy V features a floating city named the Ronka Ruins. Final Fantasy XII has several in the form of solid earth islands suspended in the air by mystically charged stones inherent to the earth making up the foundation of the floating city, with Bhujerba being the only one visited and seen firsthand in the game.
Fantasy cartography, fictional map-making, or geofiction is a type of map design that visually presents an imaginary world or concept, or represents a real-world geography in a fantastic style. [1] Fantasy cartography usually manifests from worldbuilding and often corresponds to narratives within the fantasy and science fiction genres.
The Tough Guide to Fantasyland is a nonfiction book by the British author Diana Wynne Jones that humorously examines the common tropes of a broad swathe of fantasy fiction. The U.S. Library of Congress calls it a dictionary. [a] However, it may be called a fictional or parodic tourist guidebook. It was first published by Vista Books (London) in ...