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PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.
Linux: 5.4 or later. FreeBSD: 13.3 or later. Prior to this, the requirements for Mac and PC were lower at macOS 11.6 or later and Windows 7 or later, respectively. The PC must have at least 4 GB of RAM, 8 GB recommended, an x86-64 CPU and a GPU supporting one of the supported graphics APIs: OpenGL 4.3 or greater, or Vulkan, the latter being ...
WARP is a full-featured Direct3D 10.1 renderer device with performance on par with current low-end graphics cards, such as Intel GMA 3000, [2] when running on multi-core CPUs. [3] To achieve this level of rendering performance, WARP employs advanced techniques such as just-in-time compilation to x86 machine code and support for advanced vector ...
Actual virGL state in Mesamatrix is full support of OpenGL 4.6+ and OpenGL ES 3.2+ with some necessary Linux software. [146] D3d12 is a project of Microsoft for WSL2 emulation of OpenGL 3.3+ and OpenCL 1.2+ with Direct3D 12. D3D12 is merged in 21.0. [45] Actual state in Mesa 23.1 is OpenGL 4.2+ with nearly 4.4+ and OpenGL ES 3.1+. Venus is a ...
GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series .
Qt 5 uses ANGLE as the default renderer for its OpenGL ES 2.0 API wrapper and other Qt elements which use it on Windows. [10] Godot uses ANGLE as an option for compatibility renderer for Windows and MacOS platforms starting with Godot 4.2 [16] [17] Candy Crush Saga uses ANGLE as the default renderer in its Windows Store version of the ...
In January 2014, GameSpot compared the performance of three games (Dota 2, Left 4 Dead 2, and Metro: Last Light) running on Windows 7 x64 and SteamOS 1.0 beta. With an AMD graphics card, they found that all ran at considerably fewer frames per second on SteamOS, and Left 4 Dead 2 stuttered, which they attributed to a device driver problem.