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Donkey Kong: 1981 2008 Atari 8-bit Platform: Nintendo: In August 2008 the 6502 assembly language source code of Donkey Kong was published at the AtariAge forum by Curt Vendel, [125] and was discussed there by the original developer, Landon Dyer. [126] Doom: 1993 2023, 2024 Macintosh, DOS First-person shooter: id Software
Donkey Kong: Q2 1984 Platform [21] Donkey Kong Jr. April 1984 Platform [22] Dragon's Lair: Q4 1984 Interactive film [23] Family Feud: 1984–5 Game show [19]: 18 Fantasy Gamer: May 1985 Compilation, interactive fiction: Developed by Martin Consulting. Contains two games and an adventure game creator. [24] Games Pack I: May 1985 Compilation
Donkey Kong Racing was developed by Rare as a console sequel to Diddy Kong Racing. [103] It was a racing game in which players rode on animals rather than vehicles. [104] Following the Microsoft acquisition, Rare attempted to rework Donkey Kong Racing as a Sabreman game for the Xbox and Xbox 360 before canceling it entirely. [104] [105]
An example is the Taito Legends pack, with ROMs readable on select versions of MAME. [ 20 ] On 27 May 2015 (0.162), the games console and computer system emulator MESS was integrated with MAME (so the MESS User Manual is still the most important usage instruction for the non-arcade parts of MAME). [ 21 ]
Donkey Kong was one of the most widely cloned video games in the early 1980s, along with Space Invaders (1978) and Pac-Man (1980). By 1983, Donkey Kong clones had become available on various different platforms. [114] The Giant List of Classic Game Programmers lists 17 different Donkey Kong clones released for various home platforms. [134]
This golden age includes Space Invaders, Pac-Man, and Donkey Kong. The arcade industry had a resurgence from the early 1990s to mid-2000s, including Street Fighter II , Mortal Kombat , and Dance Dance Revolution , but ultimately declined in the Western world as competing home video game consoles such as the Sony PlayStation and Microsoft Xbox ...
Donkey Kong was originally intended to be made with Popeye characters, but at the time, Nintendo was unsuccessful at securing the licensing from King Features Syndicate. [150] Q*bert: 1982 Gottlieb: Became one of the most merchandised arcade games behind Pac-Man and Donkey Kong. [151] [152] Robotron 2084: 1982 Williams Electronics
Donkey Kong is regarded as the first game to use graphics to tell a story, [261] which GamesRadar+ said provided an unprecedented level of narrative depth. [251] Donkey Kong Country 's pre-rendered graphics featured a level of detail unprecedented in console games at the time, [262] [263] and inspired many imitators. [28]