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  2. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    These processes are often used to match the pitches and tempos of two pre-recorded clips for mixing when the clips cannot be reperformed or resampled. Time stretching is often used to adjust radio commercials [1] and the audio of television advertisements [2] to fit exactly into the 30 or 60 seconds available. It can be used to conform longer ...

  3. PechaKucha - Wikipedia

    en.wikipedia.org/wiki/PechaKucha

    A typical PechaKucha Night includes 8 to 14 presentations. Organizers in some cities have customized their own format. For example, in Groningen, Netherlands, two six-minute, 40-second presentation slots are given to a live band, and the final 20 seconds of each presentation includes an immediate critique of the presentation by the host's ...

  4. MUSIC (algorithm) - Wikipedia

    en.wikipedia.org/wiki/MUSIC_(algorithm)

    MUSIC is a generalization of Pisarenko's method, and it reduces to Pisarenko's method when = +. In Pisarenko's method, only a single eigenvector is used to form the denominator of the frequency estimation function; and the eigenvector is interpreted as a set of autoregressive coefficients, whose zeros can be found analytically or with ...

  5. Comparison of recording media - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_recording_media

    An extreme example, Todd Rundgren's Initiation LP, with 36 minutes of music on one side, has a "technical note" at the bottom of the inner sleeve: "if the sound does not seem loud enough on your system, try re-recording the music onto tape." The total of around 40–45 minutes often influences the arrangement of tracks, with the preferred ...

  6. Sampling (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Sampling_(signal_processing)

    When it is necessary to capture audio covering the entire 20–20,000 Hz range of human hearing [6] such as when recording music or many types of acoustic events, audio waveforms are typically sampled at 44.1 kHz , 48 kHz, 88.2 kHz, or 96 kHz. [7] The approximately double-rate requirement is a consequence of the Nyquist theorem. Sampling rates ...

  7. Transmission time - Wikipedia

    en.wikipedia.org/wiki/Transmission_time

    The packet transmission time in seconds can be obtained from the packet size in bit and the bit rate in bit/s as: Packet transmission time = Packet size / Bit rate. Example: Assuming 100 Mbit/s Ethernet, and the maximum packet size of 1526 bytes, results in Maximum packet transmission time = 1526×8 bit / (100 × 10 6 bit/s) ≈ 122 μs

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  9. Audio bit depth - Wikipedia

    en.wikipedia.org/wiki/Audio_bit_depth

    For example, for a 20 kHz analog audio sampled at 4× oversampling with second-order noise shaping, the dynamic range is increased by 30 dB. Therefore, a 16-bit signal sampled at 176 kHz would have a bit depth equal to a 21-bit signal sampled at 44.1 kHz without noise shaping. Noise shaping is commonly implemented with delta-sigma modulation.

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