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The number of installations of a script is taken as the number of userspace common.js or skin.js pages that contain the script's name (example search query).Commented-out installations also get counted, but the over-counting because of this should be negligible.
Below is a sortable list of countries by number of Internet users as of 2024. Internet users are defined as persons who accessed the Internet in the last 12 months from any device, including mobile phones. [Note 1] Percentage is the percentage of a country's population that are Internet users. Estimates are derived either from household surveys ...
[157] [158] In 2010, the Steam client became an OpenID provider, allowing third-party websites to use a Steam user's identity without requiring the user to expose his or her Steam credentials. [159] [160] In order to prevent abuse, access to most community features is restricted until a one-time payment of at least US$ 5 is made to Valve. This ...
Thanks, Steam users, for making the math on this one easy: 10 million users in three months. Wowza. Check out the regional breakdown below. Steam Dev Days is a chance for developers and publishers ...
First, make sure you are registered and logged in.Only logged-in users can install user scripts. to edit your common.js file.; Add the following line: {{subst:Lusc|script_path}} – replace "script_path" with the full name of the .js page that opens when a script's "(source)" link is clicked.
Tools for gadget devs: Wikiblame – use for searching when some function or option was introduced. Wiki-to-Git – download JS/CSS history to Git which you can then use for gadget development as well as use git blame and other standard development tools. Wikiploy – use to deploy gadgets to Wikipedia, Meta and other MediaWiki sites.
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Pixel Game Maker MV: JavaScript: JavaScript, CoffeeScript: Yes 2D Windows, Nintendo Switch: Proprietary: PlayCanvas: JavaScript: JavaScript: Yes 3D Windows, Linux, macOS, iOS, HTML5, Android: MIT: Users can work on game at the same time via online browser and publish to multiple platforms; engine uses WebGL and includes physics PlayN: Java: Yes 2D