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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Lecture Quiz 2.0 was the first prototype where both teacher and student clients had web-interfaces. An experiment testing the 2.0 prototype showed that the usability had been improved both for the teacher and the student clients, and that the concept increased students' motivation, engagement, concentration, and perceived learning. [29]

  3. Kahootz - Wikipedia

    en.wikipedia.org/wiki/Kahootz

    Kahootz is an education multimedia construction toolset created by the Australian Children's Television Foundation.Using this program, one can make 3D animations using the pre-made objects and backgrounds.

  4. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    OR 0.06 (0.01 to 0.27) Very low: Average test score (high = good) On average, students receiving educational game plus standard training scored 6 higher than students with standard training. There was a clear difference between the groups. This finding is based on data of low quality. MD 6 higher (2.63 higher to 9.37 higher ) Low

  5. Remote experiment - Wikipedia

    en.wikipedia.org/wiki/Remote_experiment

    A remote experiment is a real experiment with real laboratory instruments and equipment that can be controlled by a computer through the internet. [1] [2] One or more remote experiments are accessible in remote laboratory. [3] [4] Remotely controlled experiments have become a widespread tool for teaching physics at the university level of ...

  6. Design of experiments - Wikipedia

    en.wikipedia.org/wiki/Design_of_experiments

    The variance of the estimate X 1 of θ 1 is σ 2 if we use the first experiment. But if we use the second experiment, the variance of the estimate given above is σ 2 /8. Thus the second experiment gives us 8 times as much precision for the estimate of a single item, and estimates all items simultaneously, with the same precision.

  7. Experiment - Wikipedia

    en.wikipedia.org/wiki/Experiment

    [2] [3] Researchers also use experimentation to test existing theories or new hypotheses to support or disprove them. [3] [4] An experiment usually tests a hypothesis, which is an expectation about how a particular process or phenomenon works. However, an experiment may also aim to answer a "what-if" question, without a specific expectation ...

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  9. Crick, Brenner et al. experiment - Wikipedia

    en.wikipedia.org/wiki/Crick,_Brenner_et_al...

    The Crick, Brenner et al. experiment (1961) was a scientific experiment performed by Francis Crick, Sydney Brenner, Leslie Barnett and R.J. Watts-Tobin. It was a key experiment in the development of what is now known as molecular biology and led to a publication entitled "The General Nature of the Genetic Code for Proteins" and according to the historian of Science Horace Judson is "regarded ...

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