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  2. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axisangle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  3. Rotation around a fixed axis - Wikipedia

    en.wikipedia.org/wiki/Rotation_around_a_fixed_axis

    The rotation axis is sometimes called the Euler axis. The axis–angle representation is predicated on Euler's rotation theorem, which dictates that any rotation or sequence of rotations of a rigid body in a three-dimensional space is equivalent to a pure rotation about a single fixed axis. It is one of many rotation formalisms in three dimensions.

  4. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    That intuition is correct, but does not carry over to higher dimensions. For example, if we decompose 3 × 3 rotation matrices in axis–angle form, the angle should not be uniformly distributed; the probability that (the magnitude of) the angle is at most θ should be ⁠ 1 / π ⁠ (θ − sin θ), for 0 ≤ θ ≤ π.

  5. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The angle θ which appears in the eigenvalue expression corresponds to the angle of the Euler axis and angle representation. The eigenvector corresponding to the eigenvalue of 1 is the accompanying Euler axis, since the axis is the only (nonzero) vector which remains unchanged by left-multiplying (rotating) it with the rotation matrix.

  6. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    Specifically, the first angle moves the line of nodes around the external axis z, the second rotates around the line of nodes and the third is an intrinsic rotation (a spin) around an axis fixed in the body that moves. Euler angles are typically denoted as α, β, γ, or φ, θ, ψ. This presentation is convenient only for rotations about a ...

  7. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    In the theory of three-dimensional rotation, Rodrigues' rotation formula, named after Olinde Rodrigues, is an efficient algorithm for rotating a vector in space, given an axis and angle of rotation. By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO(3) , the group of all rotation matrices ...

  8. Angular displacement - Wikipedia

    en.wikipedia.org/wiki/Angular_displacement

    In three dimensions, angular displacement is an entity with a direction and a magnitude. The direction specifies the axis of rotation, which always exists by virtue of the Euler's rotation theorem; the magnitude specifies the rotation in radians about that axis (using the right-hand rule to determine direction). This entity is called an axis-angle.

  9. Euler's rotation theorem - Wikipedia

    en.wikipedia.org/wiki/Euler's_rotation_theorem

    Its product by the rotation angle is known as an axis-angle vector. The extension of the theorem to kinematics yields the concept of instant axis of rotation , a line of fixed points. In linear algebra terms, the theorem states that, in 3D space, any two Cartesian coordinate systems with a common origin are related by a rotation about some ...