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  2. The White Box - Wikipedia

    en.wikipedia.org/wiki/The_White_Box

    The White Box was intended as a game design workshop to present information and tools to aspiring game designers. [2] It comes as a collection of essays about board game design in a box containing materials such as dice, colored cubes, cardboard chits, and multicolor wooden meeple tokens. [3]

  3. List of abstract strategy games - Wikipedia

    en.wikipedia.org/.../List_of_abstract_strategy_games

    An abstract strategy game is a board, card or other game where game play does not simulate a real world theme, and a player's decisions affect the outcome.Many abstract strategy games are also combinatorial, i.e. they provide perfect information, and rely on neither physical dexterity nor random elements such as rolling dice or drawing cards or tiles.

  4. Hex (board game) - Wikipedia

    en.wikipedia.org/wiki/Hex_(board_game)

    The end of a game of Hex on a standard 11×11 board. Here, White wins the game. Hex is played on a rhombic grid of hexagons, typically of size 11×11, although other sizes are also possible. Each player has an allocated color, conventionally red and blue, or black and white. [2] Each player is also assigned two opposite board edges.

  5. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    code pegs of six different colors (or more; see Variations below), with round heads, which will be placed in the large holes on the board; and; key pegs, some colored red (or black) and some white, which are flat-headed and smaller than the code pegs; they will be placed in the small holes on the board.

  6. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development is the entire process of creating, developing and producing a board game. It includes game design, product development, funding, marketing and promotion. [1] The process of board game design bears certain similarities to software design. [2] Dominion at pax east 2011

  7. Twister (game) - Wikipedia

    en.wikipedia.org/wiki/Twister_(game)

    The game ideas ranged from small kids' games to word games for adults. Foley had an idea for utilizing people as game pieces as part of the game idea, "a party game". Rabens had the idea to utilize a colored mat, allowing people to interact with each other, in a game idea he had developed while a student in design school.

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  9. Pasang (game) - Wikipedia

    en.wikipedia.org/wiki/Pasang_(game)

    Pasang is a two-player abstract strategy board game from Brunei. [1] The game is often referred to as Pasang Emas which is actually a software implementation of the traditional board game. [1] The object of this game is to acquire the most points by capturing black and white tokens on the board.