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The official multitap for the PlayStation The official multitap for the PlayStation 2. The PlayStation Multitap is a peripheral for the PlayStation.It is an adapter that can be used to plug in up to four controllers and memory cards at the same time in a single controller port.
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In August 2016, Sony unveiled an official USB wireless adapter for the DualShock 4, enabling use of all of the controller's functionality on PC. [84] In December 2016, Valve 's Steam platform was updated to provide support and controller customization functionality for DualShock 4, through existing APIs for the Steam Controller .
In computing, the USB human interface device class (USB HID class) is a part of the USB specification for computer peripherals: it specifies a device class (a type of computer hardware) for human interface devices such as keyboards, mice, touchscreen, game controllers and alphanumeric display devices.
This diagram of the DualShock 4 controller from the back left shows the light bar (blue) used for player identification, micro USB port, the touch pad, SHARE and OPTIONS buttons, and the other controls. A left-side view of the DualShock 4 controller shows its more rounded, ergonomic design than previous controllers.
Based on the basic button configuration established with Nintendo's Super NES Controller, the PlayStation controller added a second pair of shoulder buttons for the middle fingers. Intended to update the gamepad for navigating 3D environments such as the ones PlayStation was designed to generate, the concept behind featuring shoulder buttons ...
Its design is an evolution of the DualShock 2 controller, retaining its pressure-sensitive buttons, layout and basic shape. Unlike the DualShock 2, however, it is a Bluetooth wireless controller (it will also function as a wired controller via USB) and features motion sensing technology. It also does not feature vibration motors (these were re ...
Error-correcting codes are used in lower-layer communication such as cellular network, high-speed fiber-optic communication and Wi-Fi, [11] [12] as well as for reliable storage in media such as flash memory, hard disk and RAM. [13] Error-correcting codes are usually distinguished between convolutional codes and block codes: