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Mercy is a character developed by Blizzard Entertainment for their Overwatch franchise. She was introduced at launch in their 2016 first-person hero shooter video game of the same name and again appeared in its 2022 sequel, Overwatch 2. Mercy has also featured in its related animated and literary media.
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Overwatch originally featured 12 characters at its November 2014 BlizzCon convention announcement, [6] but expanded to 21 by the next year's convention. [7] The game is character-driven, and reviewers noted Overwatch 's emphasis on the individual differences between characters in the same role (e.g., between two snipers) as a departure from dominant class-based shooter paradigms.
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Pohl is the voice actress for the hero Mercy in the video game Overwatch. [2] She featured in the Red Dwarf episode "Twentica" as Harmony de Gauthier. [3] She became a naturalized U.S. citizen in October 2021. [4]
This is an accepted version of this page This is the latest accepted revision, reviewed on 17 January 2025. Fictional character in 2016 video game Overwatch Fictional character Tracer Overwatch character Tracer in Overwatch 2 First appearance Overwatch Cinematic Trailer (2014) First game Heroes of the Storm (2016) Designed by Geoff Goodman Voiced by Cara Theobold In-universe information Class ...
Talks about subreddit "r/healsluts", how Mercy from Overwatch re-invigorated it, and people using healers, tanks and games as part of this sub-dom thing. "Mercy is a Monster - Overwatch HQ", IGN: Video, complains about buffs to Mercy, calling her very powerful.
Overwatch Lead designer Jeff Kaplan in 2019. Overwatch ' s animated media is interconnected, taking place in the same continuity. Through this animated media, in conjunction with comics and fictional news reports, Blizzard developed the story of Overwatch, rather than including it in the video game.