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In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.
g++ sphere_wireframe.cpp -o sphere_wireframe and run : ./sphere_wireframe > Sphere_wireframe.svg It creates file Sphere_wireframe.svg in working directory. This file can be viewed using rsvg-view program : rsvg-view Sphere_wireframe.svg Here is cpp code in file : sphere_wireframe.cpp
Sphere wireframe 10deg 3r.svg, Sphere wireframe 10deg 4r.svg, Sphere wireframe 15deg 6r.svg ... This vector image was created with an unknown SVG tool.
This vector image was created with an unknown SVG tool. ... Sphere_wireframe_10deg_4r.svg: File usage. The following 2 pages use this file: Homology (mathematics)
SVG is vector graphics format, which has three main advantages: Images can be scaled without data loss, which allows large-sized and very high quality maps to be made; It is a text-based XML language and so can be edited and shared quickly and easily. It is a precisely-coded language which can be converted by script or CSS.
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.