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A rectilinear polygon has edges of two types: horizontal and vertical. Lemma: The number of horizontal edges is equal to the number of vertical edges (because every horizontal edge is followed by a vertical edge and vice versa). Corollary: Orthogonal polygons have an even number of edges. X marks convex corners; O marks concave corners.
In Euclidean plane geometry, a rectangle is a rectilinear convex polygon or a quadrilateral with four right angles. It can also be defined as: an equiangular quadrilateral, since equiangular means that all of its angles are equal (360°/4 = 90°); or a parallelogram containing a right angle. A rectangle with four sides of equal length is a square.
Since the actual angles deviate only slightly from those values, it creates the optical illusion of the parallelogram being just a line segment and the pieces fitting exactly. [4] Alternatively one can verify the parallelism by placing the reactangle in a coordinate system and compare slopes or vector representation of the sides.
Thales’ theorem: if AC is a diameter and B is a point on the diameter's circle, the angle ∠ ABC is a right angle.. In geometry, Thales's theorem states that if A, B, and C are distinct points on a circle where the line AC is a diameter, the angle ∠ ABC is a right angle.
Angle trisection is the construction, using only a straightedge and a compass, of an angle that is one-third of a given arbitrary angle. This is impossible in the general case. For example, the angle 2 π /5 radians (72° = 360°/5) can be trisected, but the angle of π /3 radians (60°) cannot be trisected. [8]
The interior angle concept can be extended in a consistent way to crossed polygons such as star polygons by using the concept of directed angles.In general, the interior angle sum in degrees of any closed polygon, including crossed (self-intersecting) ones, is then given by 180(n–2k)°, where n is the number of vertices, and the strictly positive integer k is the number of total (360 ...
In spherical coordinates, every point in space is represented by its distance ρ from the origin, the angle θ its projection on the xy-plane makes with respect to the horizontal axis, and the angle φ that it makes with respect to the z-axis. The names of the angles are often reversed in physics.
In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .