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  2. Hearts of Iron IV - Wikipedia

    en.wikipedia.org/wiki/Hearts_of_Iron_IV

    Man the Guns is an expansion that improves the naval combat aspect of the game with the inclusion of a ship designer, although numerous other changes and new features are also present in the expansion, such as adding content for the Netherlands and Mexico and also including new alternate history paths for the United States and the United Kingdom.

  3. Hearts of Iron - Wikipedia

    en.wikipedia.org/wiki/Hearts_of_Iron

    Two spin-offs were created for Hearts of Iron II: Darkest Hour: A Hearts of Iron Game and Arsenal of Democracy. The third game in the series, Hearts of Iron III was released on 7 August 2009. Hearts of Iron – The Card Game was released as a free-to-play, browser-based collectible card game on 3 October 2011. [5]

  4. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    Paradox developed its debut game Europa Universalis in 2000, and used large chunks of its code for its next games. Although this code overlap was subsequently referred to as the Europa Engine, studio manager Johan Andersson clarified that the 'engine' had not been part of the initial designs of each of the company's first six games, and that it ...

  5. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    MIT/Public-domain software—Proprietary (engine/game code) Love Conquers All Games Developed using the Ren'Py engine, the game code for Analogue: A Hate Story was released on May 4, 2013 under a public-domain-equivalent license. The source code release includes the entire script of the game for context, but the script remains proprietary. [245]

  6. Darkest Hour: A Hearts of Iron Game - Wikipedia

    en.wikipedia.org/wiki/Darkest_Hour:_A_Hearts_of...

    Darkest Hour: A Hearts of Iron Game is a 2011 grand strategy video game developed by Martin Ivanov and published by Paradox Interactive.It is the first installment in the Hearts of Iron series to not be developed by Paradox Development Studio, instead being developed by a team of independent developers led by Ivanov; Paradox let them use their in-house Europa Engine.

  7. Naval warfare - Wikipedia

    en.wikipedia.org/wiki/Naval_warfare

    Naval warfare is combat in and on the sea, the ocean, or any other battlespace involving a major body of water such as a large lake or wide river.. The armed forces branch designated for naval warfare is a navy.

  8. Genie Engine - Wikipedia

    en.wikipedia.org/wiki/Genie_Engine

    Age of Empires using the Genie Engine The Rise of Rome using the Genie Engine Age of Empires II using the Genie Engine The Conquerors using the Genie Engine. The Genie Engine is a game engine developed by Ensemble Studios and used in several computer games, such as Age of Empires, Age of Empires II and its expansions (but is not used in other Ensemble Studios games) and Star Wars: Galactic ...

  9. East vs. West – A Hearts of Iron Game - Wikipedia

    en.wikipedia.org/wiki/East_vs._West_–_A_Hearts...

    East vs. West was not an expansion for Hearts of Iron III, but rather intended as a standalone game. [2] Like many of its predecessors in the Hearts of Iron series, East vs. West would have allowed the player to take control of and manage a country, including its political, diplomatic, espionage, economic, military, and technological aspects.