When.com Web Search

  1. Ads

    related to: cooktops that run off 110 amp line up video game creator

Search results

  1. Results From The WOW.Com Content Network
  2. List of Broderbund products - Wikipedia

    en.wikipedia.org/wiki/List_of_Broderbund_products

    A shoot 'em up video game written by Scott Schram Gregory and the Hot Air Balloon: 1996 Win, Mac An Adventure game and one of the StoryQuests series games. Won the Parent's Choice Gold Award. [6] The Guardian Legend: 1988 NES A hybrid action-adventure/shoot 'em up game; a.k.a. Guardic Gaiden: Gumball: 1983 AppII, C64 In the 1st Degree: 1995

  3. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  4. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund's The Arcade Machine in 1982. Several sample files are included: a demo sequence featuring animated sprites and music, a recreation of Pitfall! , and a birthday greeting.

  5. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.

  6. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    FPS Creator was popular with users, who enjoyed making their own games. It had a significant impact on the indie development scene in the 2000's. In February 2016 The Game Creators decided to open-source "FPS Creator" as "FPS Creator Classic" and make the engine free for the public. Along with many 3D model packs on github.com. [12] [13]

  7. Davey Wreden - Wikipedia

    en.wikipedia.org/wiki/Davey_Wreden

    Wreden started developing video games in 2009. [1] He created The Stanley Parable in 2011, as a modification for Valve Corporation's game Half-Life 2. The mod itself received attention for its approach to storytelling and use of the video game medium. [2] [3] In 2013, he remade and expanded it into a standalone title with co-developer William Pugh.