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Digital Combat Simulator (DCS) is a combat flight simulation game developed primarily by Eagle Dynamics and The Fighter Collection. Several labels are used when referring to the DCS line of simulation products: DCS World, Modules, and Campaigns. DCS World is a free-to-play game that includes two free
Manor Lords is a medieval city-builder and real-time tactics video game developed by Grzegorz "Greg" Styczeń from Slavic Magic and published by Hooded Horse. The game was released into early access on April 26, 2024, and was the most-wishlisted game on Steam , with over two million wishlists prior to release.
The Operational Art of War Vol 1: 1939-1955 - Wargame of the Year Edition (2000) Similar to Elite★Edition (2000) but with added scenarios) Norm Koger's The Operational Art of War III (2006) (First series title to be released by a different publisher, Matrix Games) The Operational Art of War IV (2017)
Eagle Dynamics was founded in 1991 by Nick Grey and Igor Tishin, with offices in Moscow and the UK. The company teamed up with Jim Mackonochie of Mindscape [10] [11] and publisher Strategic Simulations to produce its first game, a combat flight simulator.
Battlefield Vietnam is a 2004 first-person shooter video game developed by Digital Illusions Canada and published by Electronic Arts for Microsoft Windows. [2] It is the second installment of the Battlefield franchise, coming after Battlefield 1942.
The expansion pack Vietcong: Fist Alpha was released in January 2004 and was bundled with Vietcong as Vietcong: Purple Haze for the PC. Vietcong: Purple Haze was also released in September 2004 for the PlayStation 2 and Xbox, ported by Coyote Games. Another official add-on titled Red Dawn was released as a free downloadable content. [1]
SteamWorld is an anthology series of video games created by Image & Form.All games depict the adventures of a race of steam-driven robots in a post-apocalyptic steampunk world, with different genres for each game, ranging from action and strategy to role-playing and simulation.
The BASIC version appeared in Creative Computing in February 1980 and was republished in Big Computer Games (1984). [1] A Small Basic version called Dukedom Small Basic Version exists in source code form on GitHub. [2] A complete Python version is also available on GitHub. [3] It inspired the game Manor, which purported to be more historically ...