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  2. Concord (video game) - Wikipedia

    en.wikipedia.org/wiki/Concord_(video_game)

    Concord was a multiplayer first-person hero shooter game developed by Firewalk Studios and published by Sony Interactive Entertainment. It was released for PlayStation 5 and Windows on August 23, 2024.

  3. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  4. List of video games notable for negative reception - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Some considered it so bad that the title screen was the only good part of the game. [31] In 2007, GamePro named E.T. one of the 52 most important games of all time due to its roles in the 1983 video game crash and the downfall of the seemingly unstoppable Atari. It is the only game to make the list for having a negative impact on the video game ...

  5. Talk : List of video games notable for negative reception

    en.wikipedia.org/wiki/Talk:List_of_video_games...

    also the wrath of cortex isn't that bad. i mean, it's bad and does dingodile dirty, but it's not material for this list cogsan (nag me) (stalk me) 16:15, 10 December 2024 (UTC) Bringing up the same games repeatedly without new evidence is unlikely to change the status quo. -- ferret ( talk ) 17:05, 10 December 2024 (UTC) [ reply ]

  6. The supersonic plane that was faster than Concorde - AOL

    www.aol.com/supersonic-plane-faster-concorde...

    The plane would later achieve a speed of just over 2,000 miles per hour, nearly 50% faster than Concorde. “The overall design of the XB-70 was a thing of beauty,” says Tony Landis, a historian ...

  7. Criticism of Electronic Arts - Wikipedia

    en.wikipedia.org/wiki/Criticism_of_Electronic_Arts

    During the early 2000s, when EA was in a period of fast growth, the company developed a reputation of acquiring development studios, primarily for their intellectual property (IP) assets rather than the studios' talent, and then subsequently forcing changes on the studios' work product that impacted the quality or scope of the game, and/or determining the studios were no longer necessary due ...

  8. “Making A Bad Time Worse”: Meghan And Harry Dismiss New ...

    www.aol.com/lifestyle/meghan-markle-prince-harry...

    “ Vanity Fair have succeeded in making a bad time worse.” One source who worked with Meghan on media projects claimed she followed a pattern with her employees.

  9. Millennials Are Screwed - The Huffington Post

    highline.huffingtonpost.com/articles/en/poor...

    In the 1970s, when the boomers were our age, young workers had a 24 percent chance of falling below the poverty line. By the 1990s, that had risen to 37 percent. And the numbers only seem to be getting worse. From 1979 to 2014, the poverty rate among young workers with only a high school diploma more than tripled, to 22 percent.