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  2. List of Xbox One and Series X/S accessories - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_and...

    Xbox One Kinect. Kinect (Codename "Project Natal", Model 1520) is a "controller-free gaming and entertainment experience" produced by Microsoft for the Xbox One. Based on an add-on peripheral for the console, it enables users to control and interact with the Xbox One with spoken commands, motions, gestures, or presented objects and images.

  3. Category:Kinect games - Wikipedia

    en.wikipedia.org/wiki/Category:Kinect_games

    This category includes articles on video games for the Microsoft Xbox 360 or Xbox One video game consoles that support the Kinect accessory. ... Category: Kinect games.

  4. Carnival Games - Wikipedia

    en.wikipedia.org/wiki/Carnival_Games

    A proper sequel, New Carnival Games, was released on September 21, 2010, for the Wii and Nintendo DS. [3] A new game for PlayStation 4, Xbox One and Nintendo Switch, simply called Carnival Games, was released on November 6, 2018, [4] and for Microsoft Windows on November 19, 2020.

  5. List of light-gun games - Wikipedia

    en.wikipedia.org/wiki/List_of_light-gun_games

    The Xbox One supports the Mars Lightcon by PDP and Microsoft's Kinect motion tracking sensor as light-gun peripherals. Blue Estate (Kinect motion controls) Big Buck Hunter Arcade (Mars) The House of the Dead: Remake (Xbox One only, computer-mouse-based lightguns) Qubit's Quest (Mars) Voyage of the Dead (Mars)

  6. Microsoft Kinect: What does it mean for social games? - AOL

    www.aol.com/2010/06/14/microsoft-kinect-what...

    The Nintendo Wii has turned gaming from a solitary activity to a family affair and Microsoft's Xbox Live has allowed gamers to connect with. The more traditional video games world has been growing ...

  7. Kinect - Wikipedia

    en.wikipedia.org/wiki/Kinect

    Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.