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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  3. Virtual camera system - Wikipedia

    en.wikipedia.org/wiki/Virtual_camera_system

    This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...

  4. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    There are primarily three types of camera systems in games that use a third-person view: the "tracking camera systems" in which the camera simply follows the player's character; the "fixed camera systems" in which the camera positions are set during the game creation; and the "interactive camera systems" that are under the player's control.

  5. The 5 Biggest Things Announced At Minecraft Live 2023 - AOL

    www.aol.com/5-biggest-things-announced-minecraft...

    minecraft-live-2023-players. Minecraft Live is a staple of every gaming year, with Mojang and Microsoft bringing out the big guns and dropping heaps of news all at once about everything to do with ...

  6. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle , although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from game to game.

  7. Third person - Wikipedia

    en.wikipedia.org/wiki/Third_person

    Third-person view, a point of view in video games where the camera is positioned above the player character or characters; Third-person (video games), a graphical perspective used in video games Third-person shooter, a genre of 3D shooters with a third-person point of view; The Third Person, a graphic novel by Emma Grove; Third Person (band), a ...

  8. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Layden, speaking on a podcast after this change was announced, knew that cross-platform play was a high demand by PlayStation 4 players, but described cross-platform play as a "very multi-dimensional kind of attribute or feature" that required Sony to look at how to implement this from a technical, business, and customer service point-of-view.

  9. Composite Binary Offset Carrier - Wikipedia

    en.wikipedia.org/wiki/Composite_Binary_Offset...

    The Composite Binary Offset Carrier (CBOC) modulation is a particular implementation of the Multiplexed Binary Offset Carrier modulation and it is nowadays used by Galileo satellite signals. It is formed by addition or subtraction of two weighted sine binary offset carrier modulations. [ 1 ]