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  2. LabVIEW - Wikipedia

    en.wikipedia.org/wiki/LabVIEW

    Laboratory Virtual Instrument Engineering Workbench (LabVIEW) [1]: 3 is a graphical system design and development platform produced and distributed by National Instruments, based on a programming environment that uses a visual programming language.

  3. Category:Applications of computer vision - Wikipedia

    en.wikipedia.org/wiki/Category:Applications_of...

    The following is a non-complete list of applications which are studied in computer vision. In this category, the term application should be interpreted as a high level function which solves a problem at a higher level of complexity. Typically, the various technical problems related to an application can be solved and implemented in different ways.

  4. Outline of computer vision - Wikipedia

    en.wikipedia.org/wiki/Outline_of_computer_vision

    The following outline is provided as an overview of and topical guide to computer vision: Computer vision – interdisciplinary field that deals with how computers can be made to gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to automate tasks that the human visual system can do.

  5. Visual programming language - Wikipedia

    en.wikipedia.org/wiki/Visual_programming_language

    A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...

  6. GenICam - Wikipedia

    en.wikipedia.org/wiki/GenICam

    GenICam (abbreviated for Generic Interface for Cameras) is a generic programming interface for machine vision (industrial) cameras. The goal of the standard is to decouple industrial camera interfaces technology (such as GigE Vision, USB3 Vision, CoaXPress or Camera Link) from the user application programming interface (API).

  7. Egocentric vision - Wikipedia

    en.wikipedia.org/wiki/Egocentric_vision

    Egocentric vision or first-person vision is a sub-field of computer vision that entails analyzing images and videos captured by a wearable camera, which is typically worn on the head or on the chest and naturally approximates the visual field of the camera wearer. Consequently, visual data capture the part of the scene on which the user focuses ...

  8. Point Cloud Library - Wikipedia

    en.wikipedia.org/wiki/Point_Cloud_Library

    The Point Cloud Library (PCL) is an open-source library of algorithms for point cloud processing tasks and 3D geometry processing, such as occur in three-dimensional computer vision. The library contains algorithms for filtering, feature estimation, surface reconstruction, 3D registration, [5] model fitting, object recognition, and segmentation ...

  9. Active vision - Wikipedia

    en.wikipedia.org/wiki/Active_vision

    Controlled active vision can be defined as a controlled motion of a vision sensor can maximize the performance of any robotic algorithm that involves a moving vision sensor. It is a hybrid of control theory and conventional vision. An application of this framework is real-time robotic servoing around static or moving arbitrary 3-D objects.