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Jumping Flash! 2: Big Trouble in Little Muu, known in Japan as Jumping Flash! 2: The Tale of the Greatly Troubled Baron Aloha [b], is a 1996 platform video game developed by Exact and MuuMuu and published by Sony Computer Entertainment for the PlayStation.
Robbit can jump up to three times in mid-air, which allows him to reach extreme heights. [4] Unlike other platform games that continue to face horizontally when the player jumps, in Jumping Flash! the camera tilts downwards when a double-jump [4] or triple-jump is performed to allow the player to see Robbit's shadow and easily plan a landing spot.
Jumping Jack is a platform game designed by Albert Ball, [1] with art by Stuart C. Ball, for the ZX Spectrum and published by Imagine Software in 1983. It was available for the Atari 8-bit computers and Dragon 32 under the name Leggit!. [2] In these versions, Jack is renamed Leaping Lenny.
Black & White is a god video game developed by Lionhead Studios and published by Electronic Arts for Microsoft Windows in 2001 and by Feral Interactive in 2002 for Mac OS. Black & White combines elements of artificial life and strategy. The player acts as a god whose goal is to defeat Nemesis, another god who wants to take over the world.
The player jumps towards a zip line, which is highlighted in red by the game's navigation system. Mirror's Edge is an action-adventure platform game where the player must control the protagonist, Faith Connors, from a first-person perspective and navigate a city. [2]
Ico [b] is a 2001 action-adventure game developed and published by Sony Computer Entertainment for the PlayStation 2.It was designed and directed by Fumito Ueda, who wanted to create a minimalist game based on a "boy meets girl" concept.
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A 3D video game (three-dimensional video game) may refer to: a video game featuring 3D game graphics , which are computed in three directional dimensions a stereoscopic video game with a stereoscopic depth effect