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Defensive programming is a form of defensive design intended to develop programs that are capable of detecting potential security abnormalities and make predetermined responses. [1] It ensures the continuing function of a piece of software under unforeseen circumstances.
Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff.
In computer programming, an infinite loop (or endless loop) [1] [2] is a sequence of instructions that, as written, will continue endlessly, unless an external intervention occurs, such as turning off power via a switch or pulling a plug.
Duff realized that to handle cases where count is not divisible by eight, the assembly programmer's technique of jumping into the loop body could be implemented by interlacing the structures of a switch statement and a loop, putting the switch's case labels at the points of the loop body that correspond to the remainder of count/8: [1]
When the input value A changes from low to high, the circuit outputs a short spike of duration (∆t 1 + ∆t 2) − ∆t 2 = ∆t 1. A race condition or race hazard is the condition of an electronics , software , or other system where the system's substantive behavior is dependent on the sequence or timing of other uncontrollable events ...
The goal of logic optimization of a given circuit is to obtain the smallest logic circuit that evaluates to the same values as the original one. [1] Usually, the smaller circuit with the same function is cheaper, [2] takes less space, consumes less power, has shorter latency, and minimizes risks of unexpected cross-talk, hazard of delayed ...
Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...
Then we are told that the 1st part is not sped up, so s1 = 1, while the 2nd part is sped up 5 times, so s2 = 5, the 3rd part is sped up 20 times, so s3 = 20, and the 4th part is sped up 1.6 times, so s4 = 1.6. By using Amdahl's law, the overall speedup is