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  2. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Performance (GFLOPS FP32) TDP (Watts) Size Bandwidth Bus type Bus width MOperations/s MPixels/s MTexels/s MVertices/s GeForce FX 5100 March 2003 NV34 TSMC 150 nm 45 [18] 124 AGP 8x 200 166 4:2:4:4 64 128 2.6 DDR 64 800 800 800 100.0 12.0 ? GeForce FX 5200 LE 250 64 128 256 2.6 5.3 64 128 1,000 1,000 1,000 125.0 15.0 ? GeForce FX 5200

  4. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.

  5. Acer Predator - Wikipedia

    en.wikipedia.org/wiki/Acer_Predator

    Predator Gaming is a gamer-focused brand and line of computer hardware owned by Acer. In 2008, Acer introduced itself in the gaming computer market with a line of desktop computers: the Acer Aspire Predator series, later renamed as Acer Predator. The series is characterized by the futuristic computer chassis and high performance.

  6. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  7. Heaven Benchmark - Wikipedia

    en.wikipedia.org/wiki/Heaven_Benchmark

    The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.