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  2. Inverse kinematics - Wikipedia

    en.wikipedia.org/wiki/Inverse_kinematics

    Forward vs. inverse kinematics. In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain.

  3. Study of animal locomotion - Wikipedia

    en.wikipedia.org/wiki/Study_of_animal_locomotion

    Kinematics is the study of how objects move, whether they are mechanical or living. In animal locomotion, kinematics is used to describe the motion of the body and limbs of an animal. The goal is ultimately to understand how the movement of individual limbs relates to the overall movement of an animal within its environment.

  4. Paden–Kahan subproblems - Wikipedia

    en.wikipedia.org/wiki/Paden–Kahan_subproblems

    Paden–Kahan subproblems are a set of solved geometric problems which occur frequently in inverse kinematics of common robotic manipulators. [1] Although the set of problems is not exhaustive, it may be used to simplify inverse kinematic analysis for many industrial robots. [2] Beyond the three classical subproblems several others have been ...

  5. Inverse dynamics - Wikipedia

    en.wikipedia.org/wiki/Inverse_dynamics

    Kinematics; Inverse kinematics: a problem similar to Inverse dynamics but with different goals and starting assumptions.While inverse dynamics asks for torques that produce a certain time-trajectory of positions and velocities, inverse kinematics only asks for a static set of joint angles such that a certain point (or a set of points) of the character (or robot) is positioned at a certain ...

  6. Robotics engineering - Wikipedia

    en.wikipedia.org/wiki/Robotics_engineering

    Kinematic models are essential for controlling the movements of robots. Robotics engineers use forward kinematics to calculate the positions and orientations of a robot's end-effector, given specific joint angles, and inverse kinematics to determine the joint movements necessary for a desired end-effector position. These calculations allow for ...

  7. Gait analysis - Wikipedia

    en.wikipedia.org/wiki/Gait_analysis

    4.2 Kinematics. 4.3 Markerless gait capture. 4.4 Pressure measurement. 4.5 Kinetics. ... The computational method for this is known as inverse dynamics. [citation needed]

  8. NYC Woman, 29, Battles Mystery Skin Disease that Sends ... - AOL

    www.aol.com/lifestyle/nyc-woman-29-battles...

    In June 2020, Andrade was referred to a dermatologist who diagnosed her with hidradenitis suppurativa, a chronic, autoinflammatory disease, also known as “acne inversa,” because it’s like ...

  9. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics.It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [4] for his work on Bullet.