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  2. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  3. Silent Storm engine - Wikipedia

    en.wikipedia.org/wiki/Silent_Storm_engine

    The engine features an advanced physics model [9] – nearly all structures are destructible, [9] [10] and ragdoll physics is employed for bodies [10] with variation according to the precise velocity and impact of projectiles. [9] [11] Three-dimensional mapping allows for obstruction calculations [12] and cover effects from any direction.

  4. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    The engine's name was not publicized until IGN was told at the E3 2009 by the studio that Call of Duty: Modern Warfare 2 (2009) would run on the "IW 4.0 engine". [5] Development of the engine and the Call of Duty games has resulted in the inclusion of advanced graphical features while maintaining an average of 60 frames per second on the ...

  5. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    Havok Script (discontinued): Havok Script is a Lua-compatible virtual machine designed for video game development. It is shipped as part of the Havok Script Studio. Havok Vision Engine (discontinued): In 2011, Havok acquired German game engine development company Trinigy and their Vision Engine and toolset. [10]

  6. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    The engine was to be used in an Indiana Jones game [3] that was later cancelled. According to its web site, Euphoria ran on the Microsoft Windows , OS X , Linux , PlayStation 3 , PlayStation 4 , Xbox 360 , Xbox One , iOS and Android platforms and was compatible with all commercial physics engines .

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source Filmmaker (SFM) is a 3D animation application that was built from within the Source engine. [34] Developed by Valve, the tool was originally used to create movies for Day of Defeat: Source and Team Fortress 2. It was also used to create some trailers for Source Engine games. SFM was released to the public in 2012.

  8. PunkBuster - Wikipedia

    en.wikipedia.org/wiki/PunkBuster

    PunkBuster is a computer program that is designed to detect software used for cheating in online games.It does this by scanning the memory contents of the local machine. A computer identified as using cheats may be banned from connecting to protected servers.

  9. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...