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  2. Tradition Book: Celestial Chorus - Wikipedia

    en.wikipedia.org/wiki/Tradition_Book:_Celestial...

    Adam Tinworth reviewed Celestial Chorus for Arcane magazine, rating it a 5 out of 10 overall. [1] Tinworth comments that "For any player keen to take on the playing of such a religious character, this book provides a valuable grounding in the origin of the movement.

  3. List of Mage: The Ascension books - Wikipedia

    en.wikipedia.org/wiki/List_of_Mage:_The...

    Mage: The Ascension 20th Anniversary Edition logo. Mage: The Ascension is a tabletop role-playing game in the World of Darkness series, where players take the roles of mages. It was originally released by White Wolf Publishing in 1993, and released in new editions in 1995 (second edition), 2000 (Revised Edition), and 2015 (20th Anniversary Edition), which update the game rules.

  4. Category:Mage: The Ascension - Wikipedia

    en.wikipedia.org/wiki/Category:Mage:_The_Ascension

    Download as PDF; Printable version; In other projects Wikidata item; Appearance. move to sidebar hide. Help. Pages in category "Mage: The Ascension" The following 19 ...

  5. The Book of Crafts - Wikipedia

    en.wikipedia.org/wiki/The_Book_of_Crafts

    The Book of Crafts was designed by Aron Anderson, Phil Brucato, James Estes, Looking Eagle, Deena McKinney, Wade Racine, Andrew Ragland, Derek Pearcy, Kathleen Ryan, and Lucien Soulban, with interior artwork by James Daly, Pia Guerra, Anthony Hightower, Mark Jackson, Robert Macneil, Shea Anton Pensa, Alex Sheikman, and Ron Spencer, and cover art by Ash Arnett and Matt Milberger.

  6. The Complete Sha'ir's Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Sha'ir's_Handbook

    The Complete Sha'ir's Handbook covers sha'irs and also the elemental mages of Zakhara.Presented in the familiar "Complete Handbook" format. it gives role-playing and campaign advice (apprentices, dueling practices), new wizard kits (astrologer, numerologist, clockwork mage, and others), almost a dozen secret magical societies, and ten pages of new spells and proficiencies.

  7. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  8. Mage: The Sorcerers Crusade - Wikipedia

    en.wikipedia.org/wiki/Mage:_The_Sorcerers_Crusade

    Mage: The Sorcerers Crusade is a tabletop role-playing game published by White Wolf Publishing in 1998. It is part of the World of Darkness series, and is a spin-off from Mage: The Ascension . Set during the Renaissance , it depicts the beginning of the struggle between "traditionalists" and "technocrats".

  9. Complete Mage - Wikipedia

    en.wikipedia.org/wiki/Complete_Mage

    Viktor Coble listed the entire Complete series - including Complete Adventurer, Complete Divine, Complete Warrior, Complete Arcane, Complete Champion, and Complete Mage - as #9 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "These books took a deep dive into specific class types. They expanded on what it meant to be that ...