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Forza Horizon 2 is the second game in the series to be developed principally by a studio other than Forza Motorsport developer Turn 10 Studios. Playground Games, the lead developer for Forza Horizon, focused on the Xbox One version, using the graphics engine from Forza Motorsport 5 as their starting point. [5]
At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.
Forza Horizon: Available Xbox 360 game [72] Forza Horizon 3: 30 Available [11] [73] [3] [74] [75] Forza Horizon 4: 30/60 An option for enhanced visuals or 60 FPS Available [76] Forza Motorsport 7: 60 Available [77] [78] Full Spectrum Warrior: Original Xbox game Fuzion Frenzy: Original Xbox game Gears of War 2: 30 Available Xbox 360 game [48 ...
Forza Horizon 2 was developed for the Xbox 360 and Xbox One. The game is set in Southern France and Northern Italy, and the playing field is three times the map of its predecessor. The Xbox 360 version was developed by Sumo Digital, [47] and is the final Forza game for Xbox 360. The Xbox One version introduced dynamic weather and lighting ...
The studio released Forza Horizon 2 on Xbox 360 and Xbox One in September 2014, and Forza Horizon 3 on Xbox One and Microsoft Windows in September 2016. [ 10 ] In February 2014, Playground Games announced that they were forming a new development team focused on mobile games . [ 11 ]
Turn 10 Studios was established in 2001 by Microsoft, under its Microsoft Game Studios division, to develop a series of racing games, which later became known as Forza. [2] [1] At the time of the studio's establishment, most staff had experience in publishing games, such as Project Gotham Racing and Golf 4.0, but had not been involved in game development. [2]