Search results
Results From The WOW.Com Content Network
Programmed input–output (also programmable input/output, programmed input/output, programmed I/O, PIO) is a method of data transmission, via input/output (I/O), between a central processing unit (CPU) and a peripheral device, [1] such as a Parallel ATA storage device. Each data item transfer is initiated by an instruction in the program ...
These components usually include an on-chip central processing unit (CPU), memory interfaces, input/output devices and interfaces, and secondary storage interfaces, often alongside other components such as radio modems and a graphics processing unit (GPU) – all on a single substrate or microchip. [1]
An embedded system on a plug-in card with processor, memory, power supply, and external interfaces. An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system.
An alternative method is via instruction-based I/O which requires that a CPU have specialized instructions for I/O. [1] Both input and output devices have a data processing rate that can vary greatly. [2] With some devices able to exchange data at very high speeds direct access to memory (DMA) without the continuous aid of a CPU is required. [2]
Computer hardware includes the physical parts of a computer, such as the central processing unit (CPU), random access memory (RAM), motherboard, computer data storage, graphics card, sound card, and computer case. It includes external devices such as a monitor, mouse, keyboard, and speakers. [1] [2]
The first use of channel I/O was with the IBM 709 [2] vacuum tube mainframe in 1957, whose Model 766 Data Synchronizer was the first channel controller. The 709's transistorized successor, the IBM 7090, [3] had two to eight 6-bit channels (the 7607) and a channel multiplexor (the 7606) which could control up to eight channels.
Off-line storage is computer data storage on a medium or a device that is not under the control of a processing unit. [9] The medium is recorded, usually in a secondary or tertiary storage device, and then physically removed or disconnected. It must be inserted or connected by a human operator before a computer can access it again.
Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.