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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    In Python, everything is an object, even classes. Classes, as objects, have a class, which is known as their metaclass. Python also supports multiple inheritance and mixins. The language supports extensive introspection of types and classes. Types can be read and compared—types are instances of type. The attributes of an object can be ...

  3. List of graphical user interface elements - Wikipedia

    en.wikipedia.org/wiki/List_of_graphical_user...

    An icon is a small picture that represents objects such as a file, program, web page, or command. They are a quick way to execute commands, open documents, and run programs. Icons are also very useful when searching for an object in a browser list, because in many operating systems all documents using the same extension will have the same icon.

  4. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    A graphical user interface (GUI) showing various elements: radio buttons, checkboxes, and other elements. A graphical user interface, or GUI [a], is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation.

  5. Direct manipulation interface - Wikipedia

    en.wikipedia.org/wiki/Direct_manipulation_interface

    As opposed to other interaction styles, for example, the command language, the intention of direct manipulation is to allow a user to manipulate objects presented to them, using actions that correspond at least loosely to manipulation of physical objects. An example of direct manipulation is resizing a graphical shape, such as a rectangle, by ...

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Objects can contain other objects in their instance variables; this is known as object composition. For example, an object in the Employee class might contain (either directly or through a pointer) an object in the Address class, in addition to its own instance variables like "first_name" and "position".

  7. Command pattern - Wikipedia

    en.wikipedia.org/wiki/Command_pattern

    The receiver object owns the method that is called by the command's execute method. The receiver is typically also the target object. For example, if the receiver object is a cursor and the method is called moveUp, then one would expect that the cursor is the target of the moveUp action. On the other hand, if the code is defined by the command ...

  8. Point and click - Wikipedia

    en.wikipedia.org/wiki/Point_and_click

    Single clicking is usually a primary action of the mouse. Single clicking, by default in many operating systems, selects (or highlights) an object while double-clicking executes or opens the object. The single-click has many advantages over double click due to the reduced time needed to complete the action. The single-click or one-click phrase ...

  9. List of object-oriented programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_object-oriented...

    This is a list of notable programming languages with features designed for object-oriented programming (OOP). The listed languages are designed with varying degrees of OOP support. Some are highly focused in OOP while others support multiple paradigms including OOP.