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  2. Sliding puzzle - Wikipedia

    en.wikipedia.org/wiki/Sliding_puzzle

    A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a combination puzzle that challenges a player to slide (frequently flat) pieces along certain routes (usually on a board) to establish a certain end-configuration. The pieces to be moved may consist of simple shapes, or they may be imprinted with colours, patterns, sections of a ...

  3. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    The muddy children puzzle is the most frequently appearing induction puzzle in scientific literature on epistemic logic. [4] [5] [6] Muddy children puzzle is a variant of the well known wise men or cheating wives/husbands puzzles. [7] Hat puzzles are induction puzzle variations that date back to as early as 1961. [8]

  4. Rock paper scissors - Wikipedia

    en.wikipedia.org/wiki/Rock_paper_scissors

    Generalized rock-paper-scissors games where the players have a choice of more than three weapons have been studied. [54] Any variation of rock paper scissors is an oriented graph, where the nodes represent the symbols (weapons) choosable by the players, and an edge from A to B means that A defeats B. Each oriented graph is a potentially ...

  5. Scissors (game) - Wikipedia

    en.wikipedia.org/wiki/Scissors_(game)

    Scissors is a party game in which the rules of game are hidden from some of the players. Players will sit in a circle and pass a pair of real or imaginary scissors to the player to the left of them. The scissors may be passed open or closed, depending on a rule which is known only to one or two players.

  6. Game - Wikipedia

    en.wikipedia.org/wiki/Game

    If a challenge has no "active agent against whom you compete," it is a puzzle; if there is one, it is a conflict. (Crawford admits that this is a subjective test. Video games with noticeably algorithmic artificial intelligence can be played as puzzles; these include the patterns used to evade ghosts in Pac-Man.)

  7. KenKen - Wikipedia

    en.wikipedia.org/wiki/KenKen

    A simple KenKen puzzle, with answers filled in as large numbers. KenKen and KenDoku are trademarked names for a style of arithmetic and logic puzzle invented in 2004 by Japanese math teacher Tetsuya Miyamoto, [1] who intended the puzzles to be an instruction-free method of training the brain. [2]

  8. Ghost leg - Wikipedia

    en.wikipedia.org/wiki/Ghost_Leg

    Covering the middle of the lines, a player chooses a start point (A). The lines are then revealed and the chosen start point traced to its terminus (3). Ghost leg is a method of lottery designed to create random pairings between two sets of any number of things, as long as the number of elements in each set is the same. This is often used to ...

  9. Scissors jump - Wikipedia

    en.wikipedia.org/wiki/Scissors_jump

    Until the invention of the eastern cut-off by Michael Sweeney in the 1890s, high jumpers used fairly primitive variants of the basic scissors style. One of the most eminent of these early jumpers was Marshall Brooks of Oxford University, who achieved the first jump of 6 ft (1.83 m) on 17 March 1876.