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This is an accepted version of this page This is the latest accepted revision, reviewed on 20 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims 4 (2014) The Sims 4: Get to Work (2015) The Sims 4: Get Together (2015) The Sims 4: City Living (2016) The Sims 4: Cats & Dogs (2017) The Sims 4: Seasons (2018) The Sims 4: Get Famous (2018) The Sims 4: Island Living (2019) The Sims 4: Discover University (2019) The Sims 4: Eco Lifestyle (2020) The Sims 4: Snowy Escape (2020) Singles ...
The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts.The franchise has sold nearly 200 million copies worldwide, and is one of the best-selling video game series of all time.
A pet simulator (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
The Sims 4: Vampires is the fourth game pack for The Sims 4, released on January 24, 2017. It includes a new life state, Vampires , many Gothic -themed objects, new outfits, new interactions, new aspirations, new foods to make and new skills: Pipe Organ skill and Vampire Lore Skill.
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
In addition, the game includes an architecture system. The game was originally designed solely as an architecture simulator, with the Sims there only to evaluate the houses, but during development, it was decided that the Sims were more interesting than originally anticipated, and their once-limited role in the game was developed further. [13]
MySims Social – A game intended to launch on Facebook with The Sims Social and SimCity Social, it never was completed. The Urbz 2 – A game intended to surpass The Urbz: Sims in the City , and turn it into a spinoff sub series to The Sims, but the project went through Development Hell after the original game failed to sell to expectations.