Search results
Results From The WOW.Com Content Network
Ubiquitous computing (or "ubicomp") is a concept in software engineering, hardware engineering and computer science where computing is made to appear seamlessly anytime and everywhere. In contrast to desktop computing , ubiquitous computing implies use on any device, in any location, and in any format.
Many definitions of urban informatics have been published and can be found online. The descriptions provided by Townsend in his foreword and by Foth in his preface to the Handbook of Research on Urban Informatics [3] emphasize two key aspects: (1) the new possibilities (including real-time data) for both citizens and city administrations afforded by ubiquitous computing, and (2) the ...
Context awareness is regarded as an enabling technology for ubiquitous computing systems. Context awareness is used to design innovative user interfaces, and is often used as a part of ubiquitous and wearable computing. It is also beginning to be felt in the internet with the advent of hybrid search engines.
Human-based computation (HBC), human-assisted computation, [1] ubiquitous human computing or distributed thinking (by analogy to distributed computing) is a computer science technique in which a machine performs its function by outsourcing certain steps to humans, usually as microwork. This approach uses differences in abilities and alternative ...
Pervasive informatics may be initially viewed as simply another branch of pervasive, or ubiquitous computing. However, pervasive informatics places a greater emphasis on the ICT-enhanced socio-technical pervasive spaces, as opposed to the technology driven direction of pervasive computing.
Mark D. Weiser (July 23, 1952 – April 27, 1999) was an American computer scientist and chief technology officer (CTO) at Xerox PARC. [1] Weiser is widely considered to be the father of ubiquitous computing, a term he coined in 1988. [1]
Essentially, ubiquitous computing will reflect society and the choices it makes will influence those computing systems that are put in place. Ubiquitous computing is huge to the field of CSCW because as the barriers between physical boundaries that separate us break down with the adoption of technology, our relationships to those locations is ...
Ubiquitous computing researchers (21 P) S. Smart bands (1 C, 6 P) T. Tracking (4 C, 48 P) W. Wearable computers (5 C, 36 P) Wearable devices (3 C, 75 P)