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  2. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.

  3. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    ^ The current default format is binary. ^ The "classic" format is plain text, and an XML format is also supported. ^ Theoretically possible due to abstraction, but no implementation is included. ^ The primary format is binary, but text and JSON formats are available. [8] [9]

  4. Cap'n Proto - Wikipedia

    en.wikipedia.org/wiki/Cap'n_Proto

    Cap'n Proto tries to make the storage/network protocol appropriate as an in-memory format, so that no translation step is needed when reading data into memory or writing data out of memory. [note 1] For example, the representation of numbers was chosen to match the representation the most popular CPU architectures. [4]

  5. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers is a free software library implementing a serialization format similar to Protocol Buffers, Thrift, Apache Avro, SBE, and Cap'n Proto, primarily written by Wouter van Oortmerssen and open-sourced by Google. It supports “zero-copy” deserialization, so that accessing the serialized data does not require first copying it into a ...

  6. Modbus - Wikipedia

    en.wikipedia.org/wiki/Modbus

    [8] For data encoding, Modbus uses a big-endian representation for addresses and data fields. Thus, for a 16-bit value, the most significant byte is sent first. For example, when a 16-bit register has value 0x1234, byte 0x12 is sent before byte 0x34. [8] Function code is 1 byte which gives the code of the function to execute. Function codes are ...

  7. Data Distribution Service - Wikipedia

    en.wikipedia.org/wiki/Data_Distribution_Service

    The Data Distribution Service (DDS) for real-time systems is an Object Management Group (OMG) machine-to-machine (sometimes called middleware or connectivity framework) standard that aims to enable dependable, high-performance, interoperable, real-time, scalable data exchanges using a publish–subscribe pattern.

  8. Internet Communications Engine - Wikipedia

    en.wikipedia.org/wiki/Internet_Communications_Engine

    Slice is a ZeroC-proprietary file format that programmers follow to edit computer-language independent declarations and definitions of classes, interfaces, structures and enumerations. Slice definition files are used as input to the stub generating process.

  9. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A long double (eight bytes with Visual C++, sixteen bytes with GCC) will be 8-byte aligned with Visual C++ and 16-byte aligned with GCC. Any pointer (eight bytes) will be 8-byte aligned. Some data types are dependent on the implementation. Here is a structure with members of various types, totaling 8 bytes before compilation: