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Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.
^ The current default format is binary. ^ The "classic" format is plain text, and an XML format is also supported. ^ Theoretically possible due to abstraction, but no implementation is included. ^ The primary format is binary, but text and JSON formats are available. [8] [9]
Cap'n Proto tries to make the storage/network protocol appropriate as an in-memory format, so that no translation step is needed when reading data into memory or writing data out of memory. [note 1] For example, the representation of numbers was chosen to match the representation the most popular CPU architectures. [4]
FlatBuffers is a free software library implementing a serialization format similar to Protocol Buffers, Thrift, Apache Avro, SBE, and Cap'n Proto, primarily written by Wouter van Oortmerssen and open-sourced by Google. It supports “zero-copy” deserialization, so that accessing the serialized data does not require first copying it into a ...
gRPC (acronym for gRPC Remote Procedure Calls [2]) is a cross-platform high-performance remote procedure call (RPC) framework. gRPC was initially created by Google, but is open source and is used in many organizations.
Both proprietary and open-source software implementations of DDS are available. These include application programming interfaces (APIs) and libraries of implementations in Ada, C, C++, C#, Java, Python, Scala, Lua, Pharo, Ruby, and Rust. DDS vendors participated in interoperability demonstrations at the OMG Spring technical meetings from 2009 ...
Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...
Slice is a ZeroC-proprietary file format that programmers follow to edit computer-language independent declarations and definitions of classes, interfaces, structures and enumerations. Slice definition files are used as input to the stub generating process.