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In image processing, a kernel, convolution matrix, or mask is a small matrix used for blurring, sharpening, embossing, edge detection, and more. This is accomplished by doing a convolution between the kernel and an image .
The same differencing principle is used in the unsharp-masking tool in many digital-imaging software packages, such as Adobe Photoshop and GIMP. [1] The software applies a Gaussian blur to a copy of the original image and then compares it to the original. If the difference is greater than a user-specified threshold setting, the images are (in ...
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file.
The difference between a small and large Gaussian blur. In image processing, a Gaussian blur (also known as Gaussian smoothing) is the result of blurring an image by a Gaussian function (named after mathematician and scientist Carl Friedrich Gauss). It is a widely used effect in graphics software, typically to reduce image noise and reduce detail.
Adobe Photoshop implements a bilateral filter in its surface blur tool. GIMP implements a bilateral filter in its Filters → Blur tools; and it is called Selective Gaussian Blur. The free G'MIC plugin Repair → Smooth [bilateral] for GIMP adds more control. [7]
obtained by subtracting the higher-variance Gaussian from the lower-variance Gaussian. The difference of Gaussian operator is the convolutional operator associated with this kernel function. So given an n -dimensional grayscale image I : R n → R {\\displaystyle I:\\mathbb {R} ^{n}\\rightarrow \\mathbb {R} } , the difference of Gaussians of ...
A box blur (also known as a box linear filter) is a spatial domain linear filter in which each pixel in the resulting image has a value equal to the average value of its neighboring pixels in the input image. It is a form of low-pass ("blurring") filter. A 3 by 3 box blur ("radius 1") can be written as matrix
In HDRR images, the effect can be reproduced by convolving the image with a windowed kernel of an Airy disc (for very good lenses), or by applying Gaussian blur (to simulate the effect of a less perfect lens), before converting the image to fixed-range pixels.