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  2. static (keyword) - Wikipedia

    en.wikipedia.org/wiki/Static_(keyword)

    static is a reserved word in many programming languages to modify a declaration. The effect of the keyword varies depending on the details of the specific programming language, most commonly used to modify the lifetime (as a static variable) and visibility (depending on linkage), or to specify a class member instead of an instance member in classes.

  3. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A related concept is inner types, also known as inner data type or nested type, which is a generalization of the concept of inner classes. C++ is an example of a language that supports both inner classes and inner types (via typedef declarations). [30] [31] A local class is a class defined within a procedure or function. Such structure limits ...

  4. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    There are methods that a subclass cannot override. For example, in Java, a method that is declared final in the super class cannot be overridden. Methods that are declared private or static cannot be overridden either because they are implicitly final. It is also impossible for a class that is declared final to become a super class. [9]

  5. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Perhaps the most well-known example is C++, an object-oriented extension of the C programming language. Due to the design requirements to add the object-oriented paradigm on to an existing procedural language, message passing in C++ has some unique capabilities and terminologies. For example, in C++ a method is known as a member function.

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    IBM's "OF Language" was documented in an IMS (Information Management System) manual. It detailed the PRIME-MODIFIER-CLASS word scheme, which consisted of names like "CUST-ACT-NO" to indicate "customer account number". PRIME words were meant to indicate major "entities" of interest to a system.

  7. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    Access modifiers (or access specifiers) are keywords in object-oriented languages that set the accessibility of classes, methods, and other members. Access modifiers are a specific part of programming language syntax used to facilitate the encapsulation of components. [1] In C++, there are only three access modifiers.

  8. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  9. Class variable - Wikipedia

    en.wikipedia.org/wiki/Class_variable

    Thus in some languages, static member variable or static member function are used synonymously with or in place of "class variable" or "class function", but these are not synonymous across languages. These terms are commonly used in Java , C# , [ 5 ] and C++ , where class variables and class methods are declared with the static keyword , and ...