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  2. Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Huffman_coding

    In computer science and information theory, a Huffman code is a particular type of optimal prefix code that is commonly used for lossless data compression.The process of finding or using such a code is Huffman coding, an algorithm developed by David A. Huffman while he was a Sc.D. student at MIT, and published in the 1952 paper "A Method for the Construction of Minimum-Redundancy Codes".

  3. Canonical Huffman code - Wikipedia

    en.wikipedia.org/wiki/Canonical_Huffman_code

    In standard Huffman coding this model takes the form of a tree of variable-length codes, with the most frequent symbols located at the top of the structure and being represented by the fewest bits. However, this code tree introduces two critical inefficiencies into an implementation of the coding scheme.

  4. Adaptive Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Adaptive_Huffman_coding

    In a FGK Huffman tree, a special external node, called 0-node, is used to identify a newly coming character. That is, whenever new data is encountered, output the path to the 0-node followed by the data. For a past-coming character, just output the path of the data in the current Huffman's tree.

  5. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is used to construct a Huffman tree during Huffman coding where it finds an optimal solution. In decision tree learning, greedy algorithms are commonly used, however they are not guaranteed to find the optimal solution. One popular such algorithm is the ID3 algorithm for decision tree construction.

  6. Deflate - Wikipedia

    en.wikipedia.org/wiki/DEFLATE

    As an alternative to including the tree representation, the "static tree" option provides standard fixed Huffman trees. The compressed size using the static trees can be computed using the same statistics (the number of times each symbol appears) as are used to generate the dynamic trees, so it is easy for a compressor to choose whichever is ...

  7. Weight-balanced tree - Wikipedia

    en.wikipedia.org/wiki/Weight-balanced_tree

    Join: The function Join is on two weight-balanced trees t 1 and t 2 and a key k and will return a tree containing all elements in t 1, t 2 as well as k. It requires k to be greater than all keys in t 1 and smaller than all keys in t 2. If the two trees have the balanced weight, Join simply create a new node with left subtree t 1, root k and ...

  8. Shannon–Fano coding - Wikipedia

    en.wikipedia.org/wiki/Shannon–Fano_coding

    A few years later, David A. Huffman (1952) [13] gave a different algorithm that always produces an optimal tree for any given symbol probabilities. While Fano's Shannon–Fano tree is created by dividing from the root to the leaves, the Huffman algorithm works in the opposite direction, merging from the leaves to the root.

  9. Asymmetric numeral systems - Wikipedia

    en.wikipedia.org/wiki/Asymmetric_numeral_systems

    If symbols are assigned in ranges of lengths being powers of 2, we would get Huffman coding. For example, a->0, b->100, c->101, d->11 prefix code would be obtained for tANS with "aaaabcdd" symbol assignment. Example of generation of tANS tables for m = 3 size alphabet and L = 16 states, then applying them for stream decoding.