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On February 26, 2018, Khronos announced that Vulkan became available on macOS and iOS products through the MoltenVK library. [7] Valve announced that Dota 2 will run on macOS using the Vulkan API with the aid of MoltenVK, [8] and that they had made an arrangement with developer The Brenwill Workshop Ltd to release MoltenVK as open-source software under the Apache License version 2.0.
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Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing. Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs. It does so by providing a considerably lower-level API for the ...
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Detroit Pistons guard Jaden Ivey was enjoying a career year, which will now have to be put on hold. The 2022 fifth overall pick underwent surgery on Thursday to repair a broken fibula in his left ...
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There, Valve stated that it would be free to use for developers, with support for the Vulkan graphical API, as well as using a new in-house physics engine called Rubikon. [ 24 ] [ 25 ] In June 2015, Valve announced that Dota 2 , originally made in the Source engine, would be ported over to Source 2 in an update called Dota 2 Reborn .
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