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Geometry Dash Lite includes only main levels 1-19, all tower levels, and a few selected levels that are either Featured, Daily, weekly or Event levels but does not offer the option to create levels or play most player-made levels. It also has a significantly more limited selection of character customisation options, lacking many icons, colours ...
Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).
The first list includes estimates compiled by the International Monetary Fund's World Economic Outlook, the second list shows the World Bank's data, and the third list includes data compiled by the United Nations Statistics Division. The IMF's definitive data for the past year and estimates for the current year are published twice a year in ...
The Dark Souls games are hard -- very hard. They have a reputation for it and tend to flaunt it in our faces every time we play. In fact, they are so hard, we wanted to put together a list of the ...
A tier list orders game elements according to their power in multiple categories. This ranking can be achieved using feedback, empiric data or subjective impressions. [17] While the number and names of tiers can vary, a list typically goes from “god tier” through multiple tiers in between to “garbage tier”.
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This list of countries by largest historical GDP shows how the membership and rankings of the world's ten largest economies as measured by their gross domestic product has changed. While the United States has consistently had the world's largest economy for some time, in the last fifty years the world has seen both rises and falls in relative ...
Human infectious diseases may be characterized by their case fatality rate (CFR), the proportion of people diagnosed with a disease who die from it (cf. mortality rate).It should not be confused with the infection fatality rate (IFR), the estimated proportion of people infected by a disease-causing agent, including asymptomatic and undiagnosed infections, who die from the disease.