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The protagonist is a fourth-grade student who missed the day of school when the class's new substitute teacher was a witch named Ms. Grunkle. After signing in at the schoolhouse, the protagonist is transported to Haunted Island off the Coast of West Africa. With the aid of a large purple bat named Flap and a fortune teller named Madame Pomreeda, the protagonist must rescue th
Part of the puzzle involves reaching the center of the house, Room #45 (page 45 in the book), and back to Room #1 in only sixteen steps. Some rooms lead to circuitous loops; others lead nowhere. This gives the puzzle the feel of a maze or labyrinth. The book was adapted as the computer game Riddle of the Maze in 1994 by Interplay. This version ...
Print/export Download as PDF; Printable version; In other projects Wikidata item; Appearance. ... 4D Maze Game: maze: John McIntosh 2002 Public Domain: Java:
T. Tank (video game) Tax Dodge (video game) Theseus and the Minotaur; Theseus and the Minotaur (video game) Thief (arcade game) Thunder Castle; Time Bandit
The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...
Maze is a Patience game using a deck of 52 playing cards. Despite the similarity in name, this game is different from the solitaire game of Labyrinth , and is more similar to the solitaire game of Gaps .
These are games where the player moves through a maze while attempting to reach the exit, sometimes having to avoid or fight enemies. Despite a 3D perspective, the mazes in most of these games have 2D layouts when viewed from above. Some first-person maze games follow the design of Pac-Man, but from the point of view of being in the maze.
Gameplay is fairly simple - the game is based around two dimensional mazes, which the player often has to map out in order to progress. Completion of a maze is rewarded by an interactive scene with some character or location in the world of the maze. The interactive scenes between the different mazes are known as "Places of Power."