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  2. Codecademy - Wikipedia

    en.wikipedia.org/wiki/Codecademy

    Code Year was a free incentive Codecademy program intended to help people follow through on a New Year's Resolution to learn how to program, by introducing a new course for every week in 2012. [32] Over 450,000 people took courses in 2012, [33] [34] and Codecademy continued the program into 2013. Even though the course is still available, the ...

  3. Machine learning - Wikipedia

    en.wikipedia.org/wiki/Machine_learning

    Machine learning and data mining often employ the same methods and overlap significantly, but while machine learning focuses on prediction, based on known properties learned from the training data, data mining focuses on the discovery of (previously) unknown properties in the data (this is the analysis step of knowledge discovery in databases).

  4. David J. Malan - Wikipedia

    en.wikipedia.org/wiki/David_J._Malan

    David Jay Malan (/ m eɪ l ɛ n /) is an American computer scientist and professor. Malan is a Gordon McKay Professor of Computer Science at Harvard University, and is best known for teaching the course CS50, [2] [3] which is the largest open-learning course at Harvard University and Yale University and the largest massive open online course at EdX, with lectures being viewed by over a million ...

  5. Andrew Ng - Wikipedia

    en.wikipedia.org/wiki/Andrew_Ng

    Ng taught one of these courses, "Machine Learning", which includes his video lectures, along with the student materials used in the Stanford CS229 class. It offered a similar experience to MIT OpenCourseWare, except it aimed at providing a more "complete course" experience, equipped with lectures, course materials, problems and solutions, etc ...

  6. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems.It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and use learning and intelligence to take actions that maximize their chances of achieving defined goals. [1]

  7. Gödel machine - Wikipedia

    en.wikipedia.org/wiki/Gödel_machine

    The Gödel machine is often discussed when dealing with issues of meta-learning, also known as "learning to learn." Applications include automating human design decisions and transfer of knowledge between multiple related tasks, and may lead to design of more robust and general learning architectures. [ 5 ]