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Left 4 Dead is a series of cooperative first-person shooter survival horror video games created by Turtle Rock Studios and published by Valve.Set in the days after a pandemic outbreak of a viral strain transforming people into zombie-like feral creatures, the games follow the adventures of four survivors attempting to reach safe houses and military rescue while fending off the attacking hordes.
Single-player mode is similar to campaign mode, but played offline with three AI-controlled bots as the other survivors. On Xbox 360, other players can join the same console to turn single player into an offline co-op game. Left 4 Dead can also be played through a system link, or local area network. Players have also discovered a way to do ...
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The sequel to Left 4 Dead (2008) and the second game in the Left 4 Dead series, it was released for Microsoft Windows and Xbox 360 in November 2009, Mac OS X in October 2010, and Linux in July 2013. [1] [2] Left 4 Dead 2 builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original ...
Squirrel is a high level imperative, object-oriented programming language, designed to be a lightweight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games. MirthKit, a simple toolkit for making and distributing open source, cross-platform 2D games, uses Squirrel for its ...
Left Alive is a primarily stealth-based third-person shooter, with survival game elements as well. [6] Players spend most of their time trying to evade enemies and create improvised weapons when stealth fails or is not an option. [7] Activities include guiding survivors to safe houses, crafting weapons, and planning the takedown of wanzers. [7]
Chet Faliszek (/ ˈ f ɑː l ɪ s ɛ k /; born 1965) is an American video game writer who has worked for companies like Valve and Bossa Studios, having been involved in the story writing for series such as Half-Life, Portal, and Left 4 Dead.
When exploring the game world the player will discover items, keys and food. The correct use of each item and key must be determined in order to solve the game's puzzles. Certain food types can be improved by cooking and/or combining them with others. Two-way mirrors found in the game world are used to teleport back to the survivor's apartment.