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Dbt does the transformation (T) in extract, load, transform (ELT) processes – it does not extract or load data, but is designed to be performant at transforming data already inside of a warehouse. Dbt has the goal of allowing analysts to work more like software engineers, in line with the dbt viewpoint. [11] Dbt uses YAML files to declare ...
Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.
A model transformation, in model-driven engineering, is an automated way of modifying and creating platform-specific model from platform-independent ones. An example use of model transformation is ensuring that a family of models is consistent, in a precise sense which the software engineer can define. The aim of using a model transformation is ...
A program transformation is any operation that takes a computer program and generates another program. In many cases the transformed program is required to be semantically equivalent to the original, relative to a particular formal semantics and in fewer cases the transformations result in programs that semantically differ from the original in predictable ways.
Affine transformation (Euclidean geometry) Bäcklund transform; Bilinear transform; Box–Muller transform; Burrows–Wheeler transform (data compression) Chirplet transform; Distance transform; Fractal transform; Gelfand transform; Hadamard transform; Hough transform (digital image processing) Inverse scattering transform; Legendre ...
Geometric transformations can be distinguished into two types: active or alibi transformations which change the physical position of a set of points relative to a fixed frame of reference or coordinate system (alibi meaning "being somewhere else at the same time"); and passive or alias transformations which leave points fixed but change the ...
In mathematics, a transformation, transform, or self-map [1] is a function f, usually with some geometrical underpinning, that maps a set X to itself, i.e. f: X → X. [ 2 ] [ 3 ] [ 4 ] Examples include linear transformations of vector spaces and geometric transformations , which include projective transformations , affine transformations , and ...
Each iteration of the Sierpinski triangle contains triangles related to the next iteration by a scale factor of 1/2. In affine geometry, uniform scaling (or isotropic scaling [1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically).