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This is a list of proxy wars. Major powers have been highlighted in bold. Major powers have been highlighted in bold. A proxy war is defined as "a war fought between groups of smaller countries that each represent the interests of other larger powers, and may have help and support from these".
The complete Wings of Liberty campaign, full use of Raynor, Kerrigan, and Artanis Co-Op Commanders, with all others available for free up to level five, full access to custom games, including all races, AI difficulties, maps; unranked multiplayer, with access to Ranked granted after the first 10 wins of the day in Unranked or Versus AI.
A horror/action/adventure game: War of the Lance: 1989: AppII, C64, DOS A fantasy role-playing video game based in the Dungeons & Dragons Dragonlance campaign setting War Wind: 1996: Win A real-time strategy video game War Wind II: Human Onslaught: 1997: Win A real-time strategy video game: Wargame Construction Set: 1986: Amiga, ATR, C64, DOS, ST
Battle for Normandy (video game) The Battle for Wesnoth; Battle Group (video game) Battle Isle (video game) Battle Isle 2200; Battle Isle 2220; Battle of Antietam (video game) Battle of Britain (1999 video game) The Battle of Chickamauga (video game) The Battle of Shiloh (video game) Battle of the Atlantic: The Ocean Lifeline; Battle of the ...
The following is a list of PC games that have been deemed monetarily free by their creator or copyright holder. This includes free-to-play games, even if they include monetized micro transactions. List
4X games usually feature complex simulations of scientific research, economics, diplomacy, and social dynamics. Unlike computer wargames, they usually have more ways to win than through warfare, and they model the creation and evolution of an empire from its beginning. Games prior to Master of Orion have
Space Battle (play-by-mail game) Space Combat (play-by-mail game) Spiral Arm (game) Star Wars: X-Wing Miniatures Game; Starlord (play-by-mail game) Starship Command (play-by-mail game) State of War (play-by-mail game) Strategic Conflict; Strategic Imperial Conquest; Supernova II
Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming.Wargames appeared on computers as early as Empire in 1972. . The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics ...