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Free software implementations often lack features such as encryption and region coding due to licensing restrictions issues, and depending on the demands of the DVD producer, may not be considered suitable for mass-market use.
Sonic Solutions was an American computer software company headquartered in Novato, California. In addition to having a number of offices in the U.S., the company also maintained offices in Europe and Asia .
[3] [4] To accommodate the highly frenetic and difficult to compress video imagery of a live Nine Inch Nails show, Microsoft modified its high-definition VC-1 video encoder and Sonic Solutions also accelerated development of their Sonic Scenarist authoring software especially for this release.
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic and the Black Knight [a] is a 2009 platform game developed by Sonic Team and published by Sega as part of the Sonic the Hedgehog series for the Wii.It is the second and final entry in the Sonic Storybook series, following Sonic and the Secret Rings (2007), [3] and involves Sonic being transported to the story of King Arthur by wizard Merlina, under the pretense that they are attempting ...
Sonic the Hedgehog [a] [1] is a blue anthropomorphic hedgehog and the main protagonist of the series. Developed as a replacement for their existing Alex Kidd mascot, as well as Sega's response to Mario, his first appearance was in the arcade game Rad Mobile as a cameo, before making his official debut in Sonic the Hedgehog (1991).
Hardlight was founded by Chris Southall, a former Codemasters employee who also helped to found Sega Racing Studio and revealed by Sega in January 2012. [1] After working with Sega Racing Studio, Southall worked in Sega technical support areas along with a team, [2] and served as chief technology officer for Sega Europe. [1]
Sonic Runners was designed to be easy to pick up and to resemble the Sega Genesis Sonic games, with a focus on action and jumping. [ 8 ] [ 11 ] It was also designed to have replay value —with its story mode, missions, alternate paths, and power-ups—which Sonic Team felt was something most endless running games lacked.