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Danganronpa: Trigger Happy Havoc [1] is a visual novel adventure game developed and published by Spike. The first installment in the Danganronpa series, it was originally released for the PlayStation Portable in Japan in November 2010. It was ported to Android and iOS in August 2012.
Early designs of Kyoko rejected as Spike requested the staff a more colorful design of the character. In the early versions of Danganronpa: Trigger Happy Havoc, the demo DISTRUST, the character was known as Gyaru Kirigiri (霧切ギャル, Kirigiri Gyaru) and was the original first victim in the narrative's killing game. [4]
Kirigiri Sou [a] is a visual novel game developed by Spike Chunsoft for Microsoft Windows.The game is the second spin-off of the Danganronpa series of visual novel games following Danganronpa Another Episode: Ultra Despair Girls, set between the events of the Danganronpa Kirigiri light novel series and Danganronpa: Trigger Happy Havoc, while also serving as a crossover sequel to the 1992 ...
The series consists of three games, Danganronpa: Trigger Happy Havoc (2010), Danganronpa 2: Goodbye Despair (2012) and Danganronpa Another Episode: Ultra Despair Girls (2014), along with a standalone sequel game, Danganronpa V3: Killing Harmony (2017), various spin-off novels and manga including Danganronpa Zero (2011), Kirigiri (2013–2020 ...
The best-selling Danganronpa game in Japan is Danganronpa: Trigger Happy Havoc, which sold a total of 258,250 units on the PlayStation Portable. [97] In Europe and the United States, combined sales of the first two games on PlayStation Vita, Trigger Happy Havoc and Goodbye Despair, have surpassed 200,000 copies sold as of April 2015. [98]
During early stages of the game Danganronpa: Trigger Happy Havoc, a demo named Distrust, Makoto was simply named "Protagonist" (主人公, Shujinkō). [1] Writer Kazutaka Kodaka from Spike Chunsoft said in an interview that his aim was not to have players project themselves onto Makoto Naegi, a common method of writing for visual novels. In the ...
The first one, Ultimate Talent Development Plan, has the player choosing any character from Danganronpa V3 (or from Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair, after unlocking their cards) and advancing in an 8-bit game board representing their school life at Hope's Peak Academy while they increase their skills and ...
Danganronpa 2: Goodbye Despair [c] is a 2012 visual novel developed by Spike Chunsoft. It is the second game in the Danganronpa franchise following Danganronpa: Trigger Happy Havoc (2010). It was first released in Japan for PlayStation Portable in July 2012, and a port for PlayStation Vita was released in Japan in October 2013.