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  2. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    In computer science, a mutator method is a method used to control changes to a variable. They are also widely known as setter methods. Often a setter is accompanied by a getter, which returns the value of the private member variable. They are also known collectively as accessors.

  3. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  4. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    This is typically accomplished by augmenting an accessor method (or property getter) to check whether a private member, acting as a cache, has already been initialized. If it has, it is returned straight away. If not, a new instance is created, placed into the member variable, and returned to the caller just-in-time for its first use.

  5. Field encapsulation - Wikipedia

    en.wikipedia.org/wiki/Field_encapsulation

    Sometimes these accessor methods are called getX and setX (where X is the field's name), which are also known as mutator methods. Usually the accessor methods have public visibility while the field being encapsulated is given private visibility - this allows a programmer to restrict what actions another user of the code can perform. [ 1 ]

  6. Objective-C - Wikipedia

    en.wikipedia.org/wiki/Objective-C

    Properties are implemented by way of the @synthesize keyword, which generates getter (and setter, if not read-only) methods according to the property declaration. Alternatively, the getter and setter methods must be implemented explicitly, or the @dynamic keyword can be used to indicate that accessor methods will be provided by other means.

  7. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    METHOD-ID. GET PROPERTY bar. DATA DIVISION. LINKAGE SECTION. return-var declaration PROCEDURE DIVISION RETURNING return-var. instructions. END METHOD. METHOD-ID. SET PROPERTY bar. DATA DIVISION. LINKAGE SECTION. value-var declaration PROCEDURE DIVISION USING value-var. instructions. END METHOD. METHOD-ID. GET PROPERTY bar. DATA DIVISION ...

  8. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method is a behavior of an object parametrized by a user. Data is represented as properties of the object, and behaviors are represented as methods. For example, a Window object could have methods such as open and close, while its state (whether it is open or closed at any given point in time) would be a property.

  9. Method cascading - Wikipedia

    en.wikipedia.org/wiki/Method_cascading

    Unlike Smalltalk, in Dart the value of a cascaded method invocation is the receiver (base object), not the value of the (uncascaded) method invocation, and thus there is no need for yourself. Dart uses properties , and thus rather than using method syntax for getters and setters ( foo.getBar(); foo.setBar(b); ), it uses field value/assignment ...