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  2. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    Thus, fetching the method's address from a given offset into a virtual method table will get the method corresponding to the object's actual class. [2] The C++ standards do not mandate exactly how dynamic dispatch must be implemented, but compilers generally use minor variations on the same basic model.

  3. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.

  4. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    It is mitigated either by requiring A to implement the method itself, hence removing ambiguity, or forcing the caller to first cast the A object to the appropriate interface to use its default implementation of that method (e.g. ((Ia) aInstance).Method();). C++ by default follows each inheritance path separately, so a D object would actually ...

  5. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In C/C++, the method signature is the method name and the number and type of its parameters, but it is possible to have a last parameter that consists of an array of values: int printf ( const char * , ...

  6. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2]

  7. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    Virtual functions allow a program to call methods that don't necessarily even exist at the moment the code is compiled. [citation needed] In C++, virtual methods are declared by prepending the virtual keyword to the function's declaration in the base class. This modifier is inherited by all implementations of that method in derived classes ...

  8. Return type - Wikipedia

    en.wikipedia.org/wiki/Return_type

    In computer programming, the return type (or result type) defines and constrains the data type of the value returned from a subroutine or method. [1] In many programming languages (especially statically-typed programming languages such as C, C++, Java) the return type must be explicitly specified when declaring a function.

  9. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    When overriding one method with another, the signatures of the two methods must be identical (and with same visibility). In C#, class methods, indexers, properties and events can all be overridden. Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override.