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1914 is a two-player corps-level simulation of the first few weeks of World War I on the Western Front.With a 22" x 28" mounted hex grid game map, almost 400 double-sided die-cut counters, a mobilization chart pad for secret deployment, and various charts and instructions including a Battle Manual, the game was considered highly complex.
Here are some blank maps for color and label in different languages. ... Blank Map of the world without Antarctica. Africa. ... 1914: Image:Map_of_the_World_(1914).PNG;
Beschreibung: Die Darstellungskarte zeigt die Welt am Vorabend des Ersten Weltkrieges. Quelle: Putzger Historischer Weltatlas; Description: The representation map shows the world the eve of the First World War.
Countries of Europe - 1914 - with labels: Image title: Labeled and coloured Map of Europe as it was in mid-1914, prior to the outbreak of World War 1. Every country has an ID which is its ISO3166-1-Alpha-3 code in lower case.
World War I: 1914–1918 is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates the First World War at a strategic level. Contemporary critics gave the game positive reviews, noting that its ingenious rules, short playing time, and emphasis on resource management made the game highly playable.
The First World War, subtitled "August 1914–November 1918", is a board wargame published by Simulations Publications Inc. (SPI) in 1977 that simulates World War I.. The game is an expansion of the SPI "monster" game War in Europe, and does not come with maps; players must own a copy of War in Europe and must re-mark the World War II maps with fortifications and national boundaries ...
A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensional surface of the Earth. While this is true of any map, these distortions reach extremes in a world map.
History Line: 1914–1918 (released in North America by Strategic Simulations as Great War: 1914–1918) is a turn-based tactics computer game released in 1992 by the German team Blue Byte. The storyline takes the player through various battles of the First World War. It uses the software engine based on the better known Battle Isle '93.