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Tenchu [a] is an action-adventure stealth video game series owned by Japanese game publisher FromSoftware, where the player assumes the role of a ninja in 16th-century feudal Japan. The first game in the series titled Tenchu: Stealth Assassins was developed by Japanese developer Acquire and published in 1998.
Tenchu 2: Birth of the Stealth Assassins [a] (published in Japan as "Rittai Ninja Katsugeki: Tenchu 2") is a 2000 stealth video game developed by Acquire for the PlayStation. The second entry in the Tenchu series, it was published in the West by Activision and in Japan by Acquire.
The game's modernist architecture was inspired by the works of Frank Lloyd Wright, while the interiors were inspired by photographs from the book Lair: Radical Homes and Hideouts of Movie Villains. [40] Michel Trémouiller was the game's audio director and Tom Salta composed its music. The game's soundtrack is primarily Jazz fusion music.
Tenchu Z is the largest game in the series to date, containing 50 missions with different difficulty settings and objectives. Characters also have different attributes (which are strength, agility, and health) which can be altered.
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Tenchu: Stealth Assassins is a stealth video game where players take on the role of either Rikimaru or Ayame, ninja who complete a set of eleven sandbox levels. [ 1 ] [ 2 ] [ 3 ] While generally similar, Rikimaru has more health but is slower and has only one blade, while Ayame is weaker but uses two blades and has higher movement speed.
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Tenchu: Time of the Assassins [a] (published in Japan as "Tenchu Shinobi Taizen") is an action-adventure stealth video game developed by K2 LLC and published by FromSoftware in Japan and Sega in Europe for the PlayStation Portable in 2005. This marks the first game in the series not to be released in North America.